Challenge_CH = {
   Challenge_YouHaveOneDay_name = "1. z@Ѯɶ",
	Challenge_YouHaveOneDay_desc = "Y@ѱz^ӿէJAz]DzbaϤW̡A <BR> MPVN}lFC <LINE> <LINE> u@ѮɶO۹wALͪƶqOD`hA̷|zC <LINE> <LINE> [Pªa"BobHeckling"s@ϦaϡAPªϴѪaϻs@uC]",

   Challenge_WinterIsComing_name = "3. VѨӤF",
	Challenge_WinterIsComing_desc = "oOC뤤AMD|_AVѨӤFAMuuuTѡC <LINE> <LINE> zb@өtߪmAzuܤ֪귽A <BR> LM|HNvTӴtAäPRC <LINE> <LINE> xMIAƦs...",

   Challenge_OpeningHours_name = "2. ~ɶ",
	Challenge_OpeningHours_desc = "ӳPAoǥiHOgOʪAoO̸g`ӪaA <BR> Xϥ̦b}ɶi <LINE> <LINE> zu@ӤHAɶ|Ӥ[AWȤEIӳN}A <BR> ḺͭN@֦ӤJC",
   
   Challenge_AReallyCDDAy_name = "6. @ӯu CD DA D",
	Challenge_AReallyCDDAy_desc = "zXODLFӸAzܱoKpdAñoFYP_C <LINE> ӫAzФl~M]ۤFAѱzuOӭ˾`FA <BR> oˤUhܱziݤѤFC <LINE> <LINE> [@cQWΡBWgB@wnC The Cataclysm: Dark Days Ahead  A Really Bad Day DԡC] ",

   Challenge_Challenge1_name = "4. Lp - I@",
	Challenge_Challenge1_desc = "zuܵuɶǳơA̷|q|KX{C <BR>  <LINE> ˬdҦzݨ쪺aAzSh[O? <LINE> ǳƦnzZ... <BR> LͪɵLɪAɶqۤvͦsɶA <LINE> ֦XzϥΩP򦳭귽.",

   Challenge_Challenge2_name = "5. Lp 2 - I@[nW귽]",
	Challenge_Challenge2_desc = "zuܵuɶǳơA̷|q|KX{C <LINE> ˬdҦzݨ쪺aAzSh[O? <LINE> ǳƦnzZ... <BR> LͪɵLɪAzݭnXztzIơC <LINE> ɶqۤvͦsɶA֦XzϥΩP򦳭귽C <LINE>  <BR>  : iqLLoIơA <BR> IƥiΨӤɯŧޯAʶRZDAײzZC",
	-- On-screen UI
	Challenge_Challenge2_PressKey = "U 'O'  O@IʶR~",
	Challenge_Challenge2_WaveStart = " %1 i : %2 (U Enter iL)",
	Challenge_Challenge2_WaveDuration = " %1 i: %2",
	Challenge_Challenge2_ZombiesLeft = "LͳѾl : %1",
	Challenge_Challenge2_Money = "I : %1",
	Challenge_Challenge2_Money2 = "a %1 I : %2",
	Challenge_Challenge2_WaveFinished = " %1 i  : %2",
	Challenge_Challenge2_MoneyGained = "oI : %1",
	Challenge_Challenge2_XPGained = "og : %1",
	-- Window
	Challenge_Challenge2_WindowTitle = "I@",
	Challenge_Challenge2_TabPlayer = "a",
	Challenge_Challenge2_Weapons = "Z",
	Challenge_Challenge2_TabItems = "D",
	Challenge_Challenge2_TabRepair = "ײz",
	-- PlayerUpWindow
	Challenge_Challenge2_Skills = "ޯ",
	Challenge_Challenge2_PermanentBonus = "Iƥ[",
	-- VariousItemWindow
	Challenge_Challenge2_Carpentry = "u",
	Challenge_Challenge2_Health = "",
	Challenge_Challenge2_ItemButton = "%1 - %2",
	Challenge_Challenge2_ItemButton2 = "%1 x%2 - %3",
	-- WeaponRepairWindow
	Challenge_Challenge2_RepairWeapon = "ײzZ",  
	-- WeaponUpWindow
	Challenge_Challenge2_Health = "",

   Challenge_OpeningHoursInfoBox = " <CENTRE> ӳ~ɶ WȤEIC <LINE> <LINE> ǳƦnﱵ...",
   Challenge_WinterIsComingInfoBox = " <CENTRE> VѶ}lFC <LINE> <LINE> xMI...",
   Challenge_YouHaveOneDayInfoBox = " <CENTRE> zgL24pɪȳ~ <LINE> <LINE> ^ӫoo{էJFaI...",
}