return {
    VERSION = 3,
    Zombies = 1,
    Distribution = 1,
    DayLength = 3,
    StartYear = 1,
    StartMonth = 12,
    StartDay = 9,
    StartTime = 2,
    WaterShut = 1,
    ElecShut = 1,
    WaterShutModifier = -1,
    ElecShutModifier = -1,
    FoodLoot = 2,
    WeaponLoot = 2,
    OtherLoot = 2,
    Temperature = 3,
    Rain = 3,
    ErosionSpeed = 1,
    XpMultiplier = 1.0,
    Farming = 3,
    StatsDecrease = 3,
    NatureAbundance = 5,
    Alarm = 1,
    LockedHouses = 1,
    StarterKit = false,
    Nutrition = true,
    FoodRotSpeed = 3,
    FridgeFactor = 3,
    LootRespawn = 1,
    TimeSinceApo = 7,
    PlantResilience = 3,
    PlantAbundance = 3,
    EndRegen = 3,
    
    CarSpawnRate = 2,
    LockedCar = 1,
    CarAlarm = 1,
    ChanceHasGas = 1,
    InitialGas = 2,
    CarGeneralCondition = 1,
    RecentlySurvivorVehicles = 1,
    
    ZombieLore = {
        Speed = 2,
        Strength = 3,
        Toughness = 2,
        Transmission = 1,
        Mortality = 5,
        Reanimate = 3,
        Cognition = 2,
        Memory = 2,
        Decomp = 1,
        Sight = 2,
        Hearing = 2,
        Smell = 2,
        ThumpNoChasing = true,
    },
    ZombieConfig = {
        PopulationMultiplier = 3.0,
        PopulationStartMultiplier = 2.0,
        PopulationPeakMultiplier = 1.0,
        PopulationPeakDay = 5,
        RespawnHours = 72.0,
        RespawnUnseenHours = 16.0,
        RespawnMultiplier = 0.5,
        RedistributeHours = 12.0,
        FollowSoundDistance = 300,
        RallyGroupSize = 200,
        RallyTravelDistance = 30,
        RallyGroupSeparation = 15,
        RallyGroupRadius = 10,
    },
}
