return {
    VERSION = 3,
    Zombies = 3,
    Distribution = 1,
    DayLength = 3,
    StartYear = 1,
    StartMonth = 7,
    StartDay = 9,
    StartTime = 2,
    WaterShut = 7,
    ElecShut = 7,
    WaterShutModifier = 150,
    ElecShutModifier = 150,
    FoodLoot = 4,
    WeaponLoot = 4,
    OtherLoot = 4,
    Temperature = 3,
    Rain = 3,
    ErosionSpeed = 1,
    XpMultiplier = 1.5,
    Farming = 3,
    StatsDecrease = 3,
    NatureAbundance = 4,
    Alarm = 3,
    LockedHouses = 3,
    StarterKit = false,
    Nutrition = true,
    FoodRotSpeed = 3,
    FridgeFactor = 3,
    LootRespawn = 1,
    TimeSinceApo = 1,
    PlantResilience = 3,
    PlantAbundance = 4,
    EndRegen = 3,
    
    CarSpawnRate = 3,
    LockedCar = 3,
    CarAlarm = 3,
    ChanceHasGas = 3,
    InitialGas = 3,
    CarGeneralCondition = 3,
    
    ZombieLore = {
        Speed = 2,
        Strength = 3,
        Toughness = 2,
        Transmission = 1,
        Mortality = 5,
        Reanimate = 3,
        Cognition = 2,
        Memory = 3,
        Decomp = 1,
        Sight = 3,
        Hearing = 3,
        Smell = 3,
        ThumpNoChasing = true,
    },
    ZombieConfig = {
        PopulationMultiplier = 1.0,
        PopulationStartMultiplier = 0.8,
        PopulationPeakMultiplier = 1.0,
        PopulationPeakDay = 30,
        RespawnHours = 144.0,
        RespawnUnseenHours = 16.0,
        RespawnMultiplier = 0.2,
        RedistributeHours = 12.0,
        FollowSoundDistance = 120,
        RallyGroupSize = 30,
        RallyTravelDistance = 10,
        RallyGroupSeparation = 15,
        RallyGroupRadius = 7,
    },
}
