IGUI_CH = {
    -- All the UI text used in game
    -- InventoryPane
	IGUI_x_y_z = "目前位置:",
    IGUI_invpanel_Type = "名稱",
    IGUI_invpanel_Category = "種類",
    IGUI_invpanel_Pack = "放入背包",
    IGUI_invpanel_unpack = "取出",
    IGUI_invpanel_drop_all = "扔掉(全部)",
    IGUI_invpanel_drop_one = "扔掉(一個)",
    IGUI_invpanel_Nutrition = "營養",
    IGUI_invpanel_Remaining = "剩餘",
    IGUI_invpanel_Condition = "狀態",
	IGUI_invpanel_Cooking = "烹飪中..",
	IGUI_invpanel_Burning = "過熱",
	IGUI_invpanel_Burnt = "燒焦",
    -- InventoryPage
    IGUI_invpage_Loot_all = "拿取(所有)",
    -- Character Screen
    IGUI_char_Age = "年齡",
    IGUI_char_Sex = "性別",
    IGUI_char_Traits = "特性",
    IGUI_char_Favourite_Weapon = "最喜愛的武器",
    IGUI_char_Zombies_Killed = "已擊殺殭屍",
    IGUI_char_Survivor_Killed = "已擊殺倖存者",
    IGUI_char_Survived_For = "已存活",
    IGUI_char_Male = "男",
    IGUI_char_Female = "女",
    IGUI_Gametime_minute = "null",
    -- Health panel
    IGUI_health_Scratched = "割傷",
    IGUI_health_Wounded = "受傷",
    IGUI_health_Bitten = "被咬",
    IGUI_health_Bleeding = "流血",
    IGUI_health_Bandaged = "已包紮",
    IGUI_health_Overall_Body_Status = "身體狀態",
    IGUI_health_zombified = "我們是他們的奴隸..！",
    IGUI_health_ok = "很好",
    IGUI_health_Slight_damage = "微微受傷",
    IGUI_health_Very_Minor_damage = "非常輕微受傷",
    IGUI_health_Minor_damage = "輕微受傷",
    IGUI_health_Moderate_damage = "中度受傷",
    IGUI_health_Severe_damage = "嚴重受傷",
    IGUI_health_Very_Severe_damage = "很嚴重受傷",
    IGUI_health_Crital_damage = "非常嚴重受傷",
    IGUI_health_Highly_Crital_damage = "與死亡只差一步",
    IGUI_health_Terminal_damage = "死亡即將來臨",
    IGUI_health_Deceased = "已死亡",
    IGUI_health_Left_Hand = "左手",
    IGUI_health_Right_Hand = "右手",
    IGUI_health_Left_Forearm = "左前臂",
    IGUI_health_Right_Forearm = "右前臂",
    IGUI_health_Left_Upper_Arm = "左上臂",
    IGUI_health_Right_Upper_Arm = "右上臂",
    IGUI_health_Upper_Torso = "上身",
    IGUI_health_Lower_Torso = "下身",
    IGUI_health_Head = "頭",
    IGUI_health_Neck = "頸",
    IGUI_health_Groin = "腹股溝",
    IGUI_health_Left_Thigh = "左大腿",
    IGUI_health_Right_Thigh = "右大腿",
    IGUI_health_Left_Shin = "左小腿",
    IGUI_health_Right_Shin = "右小腿",
    IGUI_health_Left_Foot = "左腳",
    IGUI_health_Right_Foot = "右腳",
    IGUI_health_Unknown_Body_Part = "未知的身體部位",
    IGUI_health_JoypadTreatment = "顯示處理選單",
    IGUI_health_RightClickTreatement = "右鍵顯示治療選單", 
	  IGUI_health_Severe = "嚴重", 
	  IGUI_health_Moderate = "較好", 
	  IGUI_health_Good = "很好", 
	  IGUI_health_NeedCleaning = "需要清洗", 
	  IGUI_health_NeedTime = "需要時間", 
	  IGUI_health_DeepWound = "重傷", 
	  IGUI_health_Fracture = "骨折", 
	  IGUI_health_Splinted = "已固定", 
	  IGUI_health_DirtyBandage = "髒繃帶", 
   	IGUI_health_Infected = "感染", 
  	IGUI_health_LodgedBullet = "中彈", 
  	IGUI_health_LodgedGlassShards = "需要取出玻璃碎片",
    -- Skills
    IGUI_skills_Multiplier = "加乘: %1",
    IGUI_XP_Next_skill_point = "下一個技能點",
    IGUI_XP_xp = "經驗值",
    IGUI_XP_tooltipxp = "經驗: %1 / %2",
	  IGUI_XP_tooltipxpboost = "經驗加速: +%1",
    IGUI_XP_Skill_point_available = "可用技能點",
    IGUI_XP_Locked = "鎖定",
    IGUI_XP_UnLocked = "解鎖",
    IGUI_XP_level = " 等級 ",
    IGUI_XP_Skills = "技能",
    IGUI_XP_Health = "狀況",
    IGUI_XP_Info = "資訊",
    -- Perks
    IGUI_perks_Combat = "戰鬥",
    IGUI_perks_Blunt = "鈍器",
    IGUI_perks_Blade = "銳器",
    IGUI_perks_Aiming = "瞄準",
    IGUI_perks_Reloading = "裝填",
    IGUI_perks_Crafting = "合成",
    IGUI_perks_Carpentry = "木工",
    IGUI_perks_Cooking = "烹飪",
    IGUI_perks_Farming = "耕作",
    IGUI_perks_Electricity = "電工",
    IGUI_perks_Agility = "敏捷",
    IGUI_perks_Sprinting = "衝刺",
    IGUI_perks_Lightfooted = "輕巧",
    IGUI_perks_Nimble = "靈活",
    IGUI_perks_Sneaking = "潛行",
    IGUI_perks_Fishing = "釣魚",
    IGUI_perks_Survivalist = "生存",
    IGUI_perks_Trapping = "陷阱",
    IGUI_perks_Foraging = "搜尋",
    IGUI_perks_Doctor = "醫療",	
    IGUI_perks_Accuracy = "精準",
    IGUI_perks_Guard = "格擋",
    IGUI_perks_Maintenance = "保養",
	  IGUI_perks_Firearm = "槍械",
	  IGUI_perks_Strength = "力量",
	  IGUI_perks_Fitness = "體質",
	  -- Item category
	  IGUI_ItemCat_Trap = "陷阱",
	  IGUI_ItemCat_Key = "鑰匙",
    IGUI_ItemCat_Item = "道具",
    IGUI_ItemCat_Food = "食品",
    IGUI_ItemCat_Drainable = "消耗品",
    IGUI_ItemCat_Weapon = "武器",
    IGUI_ItemCat_Clothing = "服裝",
    IGUI_ItemCat_Container = "容器",
    IGUI_ItemCat_Literature = "書籍",
	IGUI_ItemCat_WeaponPart = "武器配件",
	IGUI_ItemCat_Ammo = "彈藥",
	IGUI_Packing = "包裝", 
	IGUI_PuttingInContainer = "放入容器", 
	IGUI_Unpacking = "打開", 
	IGUI_TakingFromContainer = "取出", 
	IGUI_MovingToContainer = "放入", 
	IGUI_JobType_AddingIngredient = "加入中: %1 到 %2",
	IGUI_JobType_Burn = "燒烤",
	IGUI_JobType_Dropping = "放下",
	IGUI_JobType_Grabbing = "作業中: %1",
	IGUI_JobType_PourIn = "注入",
	IGUI_JobType_PourOut = "倒出",
	IGUI_JobType_Repair = "修復",
	IGUI_JobType_ApplyCataplasm = "敷貼膏藥",
	IGUI_Fish_Small = "小", 
	IGUI_Fish_Medium = "中", 
	IGUI_Fish_Big = "大", 
	IGUI_Fish_Pike = "白斑狗魚", 
	IGUI_Fish_Trout = "鱒魚", 
	IGUI_Fish_Bass = "巖鈍鱸魚", 
	IGUI_Fish_CatFish = "鯰魚", 
	IGUI_Fish_Crappiefish = "莓鱸魚", 
	IGUI_Fish_PanFish = "藍鰓魚", 
	IGUI_Fish_Perch = "鱸魚",
	-- Controller
  IGUI_Controller_TakeOverPlayer = "加入玩家 1",
  IGUI_Controller_AddNewPlayer = "加入新的玩家",
  IGUI_Controller_AddSavedPlayer = "加入 %1 %2",
  IGUI_Controller_Interact = "互動",
  IGUI_Controller_Inventory = "容器",
  IGUI_Controller_Loot = "背包",
  IGUI_Controller_RotateLeft = "左轉",
   IGUI_Controller_RotateRight = "右轉",	
  -- Sleep dialog
	IGUI_Sleep_Prompt = "睡多久?",
	IGUI_Sleep_OneHour = "1 小時",
	IGUI_Sleep_NHours = "%1 小時",
	IGUI_Tutorial_MoreInfo = "教學",
	IGUI_Tutorial_PressF1 = "按下 F1 可在開啟/關閉生存指南",
    IGUI_Gametime_SurvivedFor = "您倖存了 %1",
    IGUI_Gametime_GameMode = "遊戲模式: %1",
    IGUI_Gametime_Beginner = "開始",
    IGUI_Gametime_Multiplayer = "在線上遊戲中",
    IGUI_Gametime_Sandbox = " 在沙盒模式中,",
    IGUI_Gametime_Survival = "在生存模式中",
    IGUI_Gametime_Tutorial = "在教學模式中",
    IGUI_Gametime_month = "個月",
    IGUI_Gametime_hour = "小時",
    IGUI_Gametime_year = "年",
    IGUI_Gametime_day = "天",
    IGUI_Gametime_minute = "分鐘",
    IGUI_Gametime_second = "秒",
    IGUI_Gametime_months = "個月",
    IGUI_Gametime_hours = "小時",
    IGUI_Gametime_years = "年",
    IGUI_Gametime_days = "天",
    IGUI_Gametime_minutes = "分鐘",
    IGUI_Gametime_secondes = "秒",
    IGUI_Gametime_zombiesCount = "您殺死了 %1 個殭屍。",
    IGUI_FoodNaming = "%1 %2",
    IGUI_ItemNaming = "%1 %2",
    IGUI_ItemNameControllerLinked = "%1 (已連線)",
    IGUI_Sleep_NotTiredEnough = "您還不是很累，不需要休息。",
    IGUI_InventoryName = "%1 %2 的物品",
	  IGUI_KeyRingName = "%1 %2's 鑰匙圈",
	  IGUI_health_Burned = "燒傷",
    IGUI_Pages = "頁數: ",
    IGUI_Tutorial_ShowGuide = "遊戲開始時顯示生存指南",
    IGUI_health_playerHealth = "%1 的生命值",
	  IGUI_health_Stitched = "縫合",
    IGUI_MP_InitMap = "初始化地圖.",
    IGUI_MP_LoadWorld = "載入世界中...",
    IGUI_MP_LoadTileDef = "從硬碟載入地面數據...",
    IGUI_MP_Checksum = "驗證檔案中",
    IGUI_MP_ServerPlayerIDMismatch = "玩家角色似乎並不是在此伺服器上建立的。",
    IGUI_MP_ServerPlayerIDMissing = "來自舊版本的玩家角色無法在此伺服器上載入。",
    IGUI_SetCode = "設定您的密碼",
    IGUI_EnterCode = "輸入數字密碼",
    IGUI_char_Position = "所在位置",
    IGUI_perks_freetraitpoints = "自由點數",
    IGUI_perks_Axe = "銳器",
    -- Controller
    IGUI_BackButton_PlayerInfo = "玩家資訊",
    IGUI_BackButton_Crafting = "製造中",
    IGUI_BackButton_Zoom = "縮放 %1%",
    IGUI_BackButton_Play = "開始",
    IGUI_BackButton_FF1 = "快轉 x 1 倍",
    IGUI_BackButton_FF2 = "快轉 x 2 倍",
    IGUI_BackButton_FF3 = "快轉 x 3 倍",
    IGUI_BackButton_LastStand = "背水一戰",
    IGUI_BackButton_Movable = "移動家具",
        -- BBQ window
    IGUI_BBQ_FuelAmount = "燃料: %1",
    IGUI_BBQ_TypeCharcoal = "木炭燒烤",
    IGUI_BBQ_TypePropane = "煤氣燒烤",
    IGUI_BBQ_NeedsPropaneTank = "需要煤氣罐",
    -- Rain Collector Barrel
    IGUI_RemainingPercent = "剩餘: %1%",
    -- Generator window
    IGUI_Generator_TypeGas = "燃氣動力發電機",
    IGUI_Generator_FuelAmount = "燃料: %1%",
    IGUI_Generator_Condition = "健康狀況: %1%",
	-- Bomb timer dialog
    IGUI_TimerSecondsBeforeActivation = "秒後啟動",
	  IGUI_TimerSecondsBeforeExplosion = "秒後爆炸",	
	  	-- Crafting window
	IGUI_CraftUI_Title = "製作表",
	IGUI_CraftUI_RequiredItems = "所需物品:",
	IGUI_CraftUI_RequiredSkills = "所需技能:",
	IGUI_CraftUI_RequiredTime = "所需時間: %1",
	IGUI_CraftUI_BaseItem = "基礎物品:",
	IGUI_CraftUI_AlreadyContainsItems = "已經包含的物品:",
	IGUI_CraftUI_ItemsToAdd = "要加入的物品:",
	IGUI_CraftUI_ButtonCraftOne = "製作一個",
	IGUI_CraftUI_ButtonCraftAll = "製作全部",
	IGUI_CraftUI_ButtonCraftAllCount = "製作全部 (%1)",
	IGUI_CraftUI_ButtonAddIngredient = "加入物品",
	IGUI_CraftUI_CustomRecipeName = "%1 (從 %2)",
	IGUI_CraftUI_Or = "或",
	IGUI_CraftUI_OneOf = "其中之一:",
	IGUI_CraftUI_CountOneUnit = "%1 (1 單位)",
	IGUI_CraftUI_CountUnits = "%1 (%2 單位)",
	IGUI_CraftUI_Controls1 = "%1/%2 = 上/下     %3/%4 = 切換選單     C = 製作一個     R = 製作全部     F = 收藏     ESC = 關閉",
  IGUI_CraftUI_Controls2 = "%1/%2 = 上/下     %3/%4 = 切換選單     C = 加入物品     F = 收藏     ESC = 關閉",
	IGUI_CraftUI_Note = "註釋 : 可以使用玩家所有背包和附近儲存箱中材料製作物品。",
	-- Crafting controller prompts
	IGUI_CraftUI_CraftOne = "製作一個",
	IGUI_CraftUI_CraftAll = "製作全部",
	IGUI_CraftUI_Favorite = "收藏",
	IGUI_CraftUI_Close = "關閉",
	-- Crafting category
	IGUI_CraftCategory_Favorite = "收藏",
	IGUI_CraftCategory_General = "普通",
	IGUI_CraftCategory_Carpentry = "木工",
	IGUI_CraftCategory_Cooking = "烹飪",
	IGUI_CraftCategory_Health = "醫療",
	IGUI_CraftCategory_Survivalist = "生存",
	IGUI_CraftCategory_Electrical = "電工",
	IGUI_CraftCategory_Farming = "耕作",
	IGUI_CraftCategory_Fishing = "釣魚",
	IGUI_CraftCategory_Trapper = "陷阱",
	IGUI_CraftCategory_Engineer = "技工",
	IGUI_CraftUI_Name_Filter = "名稱過濾器:",
	IGUI_CraftUI_CountNumber = "%1 x %2",

    -- Tutorial Stuff
  IGUI_Tutorial1_Welcome1 = " <CENTRE> <SIZE:large> 歡迎來到 Project Zomboid! <LINE> <LINE> <SIZE:medium>很快您就會發現死亡的可怕。 沒有人悼念您， 並且很快您就會被遺忘，一切都將變的沒有意義。 <LINE> <LINE> 所以，讓我們確保您可以出去戰鬥! <LINE> <LINE> (按下空白鍵繼續)",
  IGUI_Tutorial1_Welcome2 = " <CENTRE> <SIZE:medium> 首先: 您可以使用滑鼠滾輪縮放或者使用 %1/%2 鍵. <LINE> <LINE> 然後讓我們用鳥瞰視野看看您會死在哪個孤獨的地方. <LINE> <LINE> 縮小!",
  IGUI_Tutorial1_Welcome3 = " <CENTRE> <SIZE:medium> 好樣的! <LINE> <LINE> Okay, 下一步: 點擊這個心形圖示將顯示您的人物訊息. <LINE> <LINE> 現在點擊它.",
  IGUI_Tutorial1_Welcome4 = " <CENTRE> <SIZE:medium> 在這裡可以看到您的健康狀況。 <LINE> <LINE> 擦傷、咬傷、骨折: 所有都在這裡清楚顯示! <LINE> <LINE> 如果您有醫療技能，也是在此面板治療自己。 <LINE> <LINE> (按下空白鍵繼續)",
  IGUI_Tutorial1_Welcome5 = " <CENTRE> <SIZE:medium> 說到這裡: 讓我們看看令人興奮的技能面板! <LINE> <LINE> 點擊技能標籤.",
  IGUI_Tutorial1_Welcome6 = " <CENTRE> <SIZE:medium> 您真的很擅長這些，失去您是一種遺憾! <LINE> <LINE> 此面板顯示了您的各種生存技能等級。 <LINE> <LINE> (按下空白鍵繼續)",
	IGUI_Tutorial1_Welcome7 = " <CENTRE> <SIZE:small> 當您試圖生存更久 <LINE> <LINE> 您會發現技能對於生存是很重要的 <LINE> <LINE> 您需要合理安排自己的技能。 <LINE> <LINE> 通過閱讀書籍，可以提高您的學習速度 <LINE> <LINE> 您現在為什麼不去學習木工呢? <LINE> <LINE> (按下空白鍵繼續)",
	IGUI_Tutorial1_Welcome8 = " <CENTRE> <SIZE:medium> 我對即將發生的事情感覺到很興奮! <LINE> <LINE>現在關閉技能面板!",
	IGUI_Tutorial1_Welcome9 = " <CENTRE> <SIZE:medium> 觀察周圍 <LINE> <LINE> 按住滑鼠左鍵轉動滑鼠來調整攻擊角度和視角角度",
	IGUI_Tutorial1_Welcome10 = " <CENTRE> <SIZE:large> 劇情轉折! <LINE> <LINE> <SIZE:medium> 您只能看到您目前面對的方向 <LINE> <LINE> 它們會從背後襲擊您，所以請注意您的背後 不管是殭屍還是人類 <LINE> <LINE> (按下空白鍵繼續)",
	IGUI_Tutorial1_Welcome2bis = " <CENTRE> <SIZE:medium>  現在縮小您的視野!",
	IGUI_Tutorial1_WalkTo1 = " <CENTRE> <SIZE:medium> 在我們獲得一些新鮮的血液之前 <LINE> <LINE> 使用 %1 鍵來移動您的角色。 <LINE> 為什麼不走到旁邊的房間呢去看看呢？ <LINE> <LINE> 我保證它肯定是安全的。",
	IGUI_Tutorial1_WalkTo2 = " <CENTRE> <SIZE:medium> 現在讓我們開始移動攻擊 按住滑鼠右鍵 <LINE> <LINE> 使用方向鍵移動角色，並觀察周圍的情況. <LINE> <LINE> 當然，您還是得小心您的背後. <LINE> <LINE> 現在試一試! ",
	IGUI_Tutorial1_WalkTo3 = " <CENTRE> <SIZE:medium> 哦不！這聽起來像一個死去的人! <LINE> <LINE> 您需要一直保持快速移動 <LINE> <LINE> 別讓那些可怕的殭屍包圍您！ <LINE> <LINE> 按住 SHIFT 鍵和 %1 奔跑 現在跑到廚房裡標記的位置",
	IGUI_Tutorial1_InvLoot1 = " <CENTRE> <SIZE:medium> 您可以搜尋房屋內任何容器裡的資源。 <LINE> 將滑鼠指標移到容器面板",
	IGUI_Tutorial1_InvLoot2 = " <CENTRE> <SIZE:large> 一隻死老鼠! <SIZE:medium> <LINE> <LINE> <LINE> 讓我們雙擊它，把它放入背包裡! ",
	IGUI_Tutorial1_InvLoot3 = " <CENTRE> <SIZE:medium> 應該撿起這個空瓶子，因為口渴是很可怕的! ",
	IGUI_Tutorial1_InvUse1 = " <CENTRE> <SIZE:medium> 現在有沒有注意到螢幕右側那邊？ <LINE> 它看起來像有一個隆隆作響的肚子，這說明吃飯的時間到了！ <LINE> <LINE> 右鍵單擊一個物品，會有互動選項。 <LINE> <LINE> 現在吃掉死老鼠!",
	IGUI_Tutorial1_InvUse2 = " <CENTRE> <SIZE:medium> 除了有點噁心外，應該沒什麼問題! <LINE> <LINE> (按下空白鍵繼續)",
	IGUI_Tutorial1_InvUse2Bis = " <CENTRE> <SIZE:medium> 噢，您的水瓶沒水了。 <LINE> <LINE> 右鍵物品的話在遊戲中也會帶來互動選項 <LINE> <LINE> 現在裝滿您的水瓶吧!!.",
	IGUI_Tutorial1_InvUse3 = " <CENTRE> <SIZE:medium> 您會自動喝您存放在主背包內的水源. <LINE> <LINE> 現在讓我們看看在其他櫃子裡有什麼! <LINE> <LINE> 打開它們。",
	IGUI_Tutorial1_InvUse4 = " <CENTRE> <SIZE:medium> 您可以看到附近的容器和地板上的物品 <LINE> <LINE> 點擊這些圖示 非常方便 <LINE> <LINE> 可能有一把武器藏在附近，所以仔細搜尋它吧! <LINE> 找到武器！",
	IGUI_Tutorial1_InvUse5 = " <CENTRE> <SIZE:medium> 嗯，找到了。 <LINE> <LINE> 右鍵單擊平底煎鍋，點擊裝備，使用這一武器",
	IGUI_Tutorial1_InvUse6 = " <CENTRE> <SIZE:medium> 這一切.",
	IGUI_Tutorial1_InvUse7 = " <CENTRE> <SIZE:medium> 整個事件.",
	IGUI_Tutorial1_Fight1 = " <CENTRE> <SIZE:medium> 這兒是不是越來越悶了呢? <LINE> <LINE> 讓我們打開窗戶，呼吸一些新鮮空氣吧。 <LINE> <LINE> 現在走到窗口前! ",
	IGUI_Tutorial1_Fight2 = " <CENTRE> <SIZE:medium> 按下 %1 鍵和目前物體互動。 <LINE> 需要注意的是：門窗。 <LINE> <LINE> 現在按下 %1 鍵 ",
	IGUI_Tutorial1_Fight3 = " <CENTRE> <SIZE:medium> 哇，有一個殭屍！! <LINE> <LINE> 按住 %1 鍵爬到窗外幹掉它! ",
	IGUI_Tutorial1_Fight4 = " <CENTRE> <SIZE:medium> 它沒有發現我們，好哇！ <LINE> <LINE> 除了潛入，觀察以及移動，按住滑鼠右鍵會進入攻擊狀態 <LINE> <LINE> 現在按住滑鼠右鍵! ",
	IGUI_Tutorial1_Fight5 = " <CENTRE> <SIZE:medium> 按住的時間越長，威力越大，準確度也越高 <LINE> <LINE> 使用滑鼠右鍵和 %1 潛入攻擊，需要注意的是 <LINE> <LINE> 殭屍會聽到您發出的聲音， ",
	IGUI_Tutorial1_Fight6 = " <CENTRE> <SIZE:medium> 看起來您很擅長這個，按住右鍵移動您的位置 <LINE> <LINE> (請記住: 快速點擊滑鼠的話效率並不是很高.) ",
	IGUI_Tutorial1_Fight7 = " <CENTRE> <SIZE:medium> 幹掉它！! <LINE> <LINE> 現在它倒地了，快點擊左鍵用武器砸爛它的大腦! ",
	IGUI_Tutorial1_Fight8 = " <CENTRE> <SIZE:small> 恭喜您，已經成功通過了教程！ <SIZE:small> <LINE> <LINE> 現在您應該算是一個菜鳥了，為了生存而努力吧！ <LINE> <LINE> 您也可以繼續觀看殭屍生存指南 (%1) 了解對生存的一些技巧 <LINE> <LINE> 從烹飪到製作，建築，農業和搜尋！ <LINE> <LINE> (按下空白鍵繼續)",
    IGUI_Tutorial1_Fight9 = " <CENTRE> <SIZE:medium> 您只需要知道一件事! <LINE> <LINE> 如果您被咬了，按 '%1' 併吞下治療感染的解藥. <LINE> <LINE> 現在按 %1 去試試!",
    IGUI_Tutorial1_Fight10 = " <CENTRE> <SIZE:medium> 只是個玩笑! <LINE> <LINE> 所有的希望都消失了。 這裡沒有解藥。 <LINE> <LINE> 祝您玩的愉快。",

	IGUI_PlayerText_KnowSkill = "我已經懂了...",
	IGUI_PlayerText_BookObsolete = "嗯，這本書我已經讀過了...",
	IGUI_PlayerText_DontUnderstand = "我無法理解...",
	IGUI_PlayerText_TooComplicated = "這對我來說太深奧了...",
	IGUI_PlayerText_DontGet = "我讀不懂這本書...",	
	IGUI_PlayerText_Callout1 = "嘿!",
	IGUI_PlayerText_Callout2 = "在這裡!",
	IGUI_PlayerText_Callout3 = "嘿你!",
	IGUI_PlayerText_CalloutTutorial = "嘿! 我在這裡!",
	IGUI_PlayerText_I_broke_my_kindling... = "我弄壞了我的火種了... ",
	IGUI_PlayerText_Crap_I_fail... = "真倒霉、失敗了... ",
}

	IGUI_GamePaused = "- 遊戲已暫停 -",

    IGUI_Situationunwork = "儀器工作異常",
    IGUI_NoInfected = "未檢測到感染",
    IGUI_under30Infected = "檢測到 0-30% 的感染",
    IGUI_under50Infected = "檢測到 30-50% 的感染",
    IGUI_under80Infected = "檢測到 50-80% 的感染",
    IGUI_after80Infected = "檢測到大於 80% 的感染",

IGUI_UnknownBerry = "不明莓果",
	IGUI_PoisonousBerry = "有毒漿果",
	IGUI_Berry = "漿果",
	IGUI_UnknownMushroom = "不明蘑菇",
    IGUI_PoisonousMushroom = "有毒蘑菇",
    IGUI_Mushroom = "蘑菇",

    --MouseOver tooltips
    IGUI_PrimaryTooltip = "主要",
    IGUI_SecondaryTooltip = "次要",
    IGUI_InventoryTooltip = "容器",
    IGUI_HealthTooltip = "醫療",
    IGUI_CraftingTooltip = "製作中",
    IGUI_MovableTooltip = "移動家具",

    --movables
    IGUI_Pickup = "搬起",
    IGUI_Place = "放置",
    IGUI_Rotate = "旋轉",
    IGUI_Exit = "離開",
    IGUI_Cycle1 = "點擊選擇物件",
    IGUI_Cycle2 = "點擊選擇旋轉物件",
    IGUI_Cycle3 = "旋轉物件",
    IGUI_HoldButton = "按住滑鼠左鍵然後將指標移動到旋轉物件",
    IGUI_ToggleMode = "按下 '%1' 可改變模式。",

    IGUI_PickupItem = "搬起物件",
    IGUI_PlaceObject = "放置物件",
    IGUI_ApplyRotation = "套用旋轉",
    IGUI_CycleMode = "執行模式",
    IGUI_CycleObject = "物件設置",
    IGUI_CycleItems = "物件移除",
    IGUI_CycleRotation = "物件旋轉",

    IGUI_NoMovable = "不能移動",
    IGUI_Name = "名稱",
    IGUI_ItemsInContainer = "物品在容器中",
    IGUI_CanRotate = "可以旋轉",
    IGUI_CanNotRotate = "不能旋轉",
    IGUI_Skill = "技能",
    IGUI_Tool = "工具",
    IGUI_None = "無",
    IGUI_ChanceToBreak = "有機率損壞",
    IGUI_ToHeavy = "容器過重。",
    IGUI_ItemsSurface = "物品放於地面。",
    IGUI_WindowOpen = "窗口已經打開。",
    IGUI_NeedToBeStandingInside = "您需要站在裡面。",
    IGUI_MustPlaceRoomRoof = "必須放置在有屋頂的房間。",

    --radio
    IGUI_DeviceOptions = "設備設定",
    IGUI_Hotkey = "快速鍵",
    IGUI_RadioClose = "關閉",
    IGUI_RadioReleaseFocus = "發佈重點",
    IGUI_RadioSelectInner = "選擇輸入",
    IGUI_RadioSelectOuter = "選擇輸出",

    IGUI_RadioGeneral = "一般",
    IGUI_RadioPower = "電源",
    IGUI_RadioSignal = "訊號",
    IGUI_RadioVolume = "音量",
    IGUI_RadioMicrophone = "麥克風",
    IGUI_RadioChannel = "頻道",
    IGUI_RadioPowerNearby = "電力來源就在附近。",
    IGUI_RadioRequiresPowerNearby = "需要附近的電力來源。",

    IGUI_RadioTuneIn = "切換頻道",
    IGUI_RadioAddPreset = "加入預置",
    IGUI_RadioEditPreset = "編輯預置",
    IGUI_RadioRemovePreset = "移除預置",
    IGUI_RadioSelectChannel = "選擇頻道",
    IGUI_RadioDeselectChannelList = "取消選擇頻道清單",
    IGUI_RadioSelectChannelList = "選擇頻道清單",

    IGUI_RadioDevice = "設備",
    IGUI_RadioFrequency = "頻率",
    IGUI_RadioFreqRange = "頻率範圍",
    IGUI_RadioTwoway = "雙工",
    IGUI_RadioStrength = "強度",
    IGUI_RadioYes = "是",
    IGUI_RadioNo = "否",
    IGUI_RadioMeter = "公尺",
    IGUI_RadioDistance = "距離",
    IGUI_RadioUknownChannel = "不明頻道",
    IGUI_RadioMuteMic = "麥克風靜音",
    IGUI_RadioUnmuteMic = "麥克風解除靜音",
    IGUI_RadioDragBattery = "可以把電池拖放在這裡，或點擊滑鼠右鍵取出.",
    IGUI_RadioSave = "儲存",
    IGUI_RadioIncFrequency = "提高頻率",
    IGUI_RadioDecFrequency = "降低頻率",
    IGUI_RadioToggleStep = "切換頻率, (目前: %1 MHz)",
    IGUI_RadioSaveChanges = "儲存變更",
    IGUI_RadioDragHeadphones = "可以把耳機或耳塞拖放在這裡，或點擊滑鼠右鍵取下.",
    IGUI_RadioVolUp = "音量 大",
    IGUI_RadioVolDown = "音量 小",
    IGUI_RadioRemoveHeadphones = "取下耳機",
    IGUI_RadioAddHeadphones = "插入耳機",
    IGUI_RadioUnmuteSpeaker = "喇叭解除靜音",
    IGUI_RadioMuteSpeaker = "喇叭靜音",
-- Build 34 (This translation requires a modified Lua File in this MOD client/XpSystem/ISUI/ISCharacterScreen)
	-- IGUI_char_Cal = "卡路里",
	IGUI_char_Weight = "體重",
	-- IGUI_char_CPL = "碳化/蛋白/脂肪",
}
 