IGUI_EN = {
    -- All the UI text used in game
    -- InventoryPane
    IGUI_invpanel_Type = "Tipe",
    IGUI_invpanel_Category = "Kategorie",
    IGUI_invpanel_Pack = "Pak",
    IGUI_invpanel_unpack = "Uitpak",
    IGUI_invpanel_drop_all = "Drop Al",
    IGUI_invpanel_drop_one = "Drop Een",
    IGUI_invpanel_Nutrition = "Voeding",
    IGUI_invpanel_Remaining = "Oorblywende",
    IGUI_invpanel_Condition = "Voorwaarde",
    -- InventoryPage
    IGUI_invpage_Loot_all = "Plunder Alle",
    -- Character Screen
    IGUI_char_Age = "Ouderdom",
    IGUI_char_Sex = "Seks",
    IGUI_char_Traits = "Eienskappe",
    IGUI_char_Favourite_Weapon = "Gunsteling Wapen",
    IGUI_char_Zombies_Killed = "Zombies Lewe Gebring",
    IGUI_char_Survivor_Killed = "Survivors lewe gebring",
    IGUI_char_Survived_For = "Oorleef Vir",
    IGUI_char_Male = "manlike",
    IGUI_char_Female = "Vroulike",
    -- Health panel
    IGUI_health_Scratched = "Gekrap",
    IGUI_health_Wounded = "Gewond",
    IGUI_health_Bitten = "Gebyt",
    IGUI_health_Bleeding = "Bloeding",
    IGUI_health_Bandaged = "Verbinde",
    -- Skills
    IGUI_skills_Multiplier = "Vermenig Vuldiger",
    IGUI_XP_Next_skill_point = "Volgende Vaardigheid Punt",
    IGUI_XP_xp = " xp",
    IGUI_XP_Skill_point_available = "Volgende Vaardigheid Beskikbaar",
    IGUI_XP_Locked = "Gesluit",
    IGUI_XP_UnLocked = "Ontsluit",
    IGUI_XP_level = " Vlak ",
    IGUI_XP_Skills = "Vaardighede",
    IGUI_XP_Health = "Gesondheid",
    IGUI_XP_Info = "Inligting",
    -- Perks
    IGUI_perks_Combat = "Bestry",
    IGUI_perks_Blunt = "Stomp",
    IGUI_perks_Blade = "Lem",
    IGUI_perks_Aiming = "Oog",
    IGUI_perks_Reloading = "Herlaai",
    IGUI_perks_Crafting = "Die Knutselen",
    IGUI_perks_Carpentry = "Timmer",
    IGUI_perks_Cooking = "Af Kook",
    IGUI_perks_Farming = "Boerdery",
    IGUI_perks_Agility = "Behendigheid",
    IGUI_perks_Sprinting = "Naelloop",
    IGUI_perks_Lightfooted = "Lig Voete",
    IGUI_perks_Nimble = "Ratse",
    IGUI_perks_Sneaking = "Sluip",
}